343 lines
16 KiB
C#
343 lines
16 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using System.Xml;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using UnityEngine;
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using UnityEditor;
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using UnityEditor.Callbacks;
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#if UNITY_IOS
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using UnityEditor.iOS.Xcode;
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#if UNITY_2019_3_OR_NEWER
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using UnityEditor.iOS.Xcode.Extensions;
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#endif
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#endif
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namespace AdjustSdk
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{
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public class AdjustEditor : AssetPostprocessor
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{
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private const int AdjustEditorPostProcesssBuildPriority = 90;
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private const string TargetUnityIphonePodfileLine = "target 'Unity-iPhone' do";
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private const string UseFrameworksPodfileLine = "use_frameworks!";
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private const string UseFrameworksDynamicPodfileLine = "use_frameworks! :linkage => :dynamic";
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private const string UseFrameworksStaticPodfileLine = "use_frameworks! :linkage => :static";
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[PostProcessBuild(AdjustEditorPostProcesssBuildPriority)]
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public static void OnPostprocessBuild(BuildTarget target, string projectPath)
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{
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RunPostBuildScript(target: target, projectPath: projectPath);
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}
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private static void RunPostBuildScript(BuildTarget target, string projectPath = "")
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{
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if (target == BuildTarget.iOS)
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{
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#if UNITY_IOS
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Debug.Log("[Adjust]: Starting to perform post build tasks for iOS platform.");
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string xcodeProjectPath = projectPath + "/Unity-iPhone.xcodeproj/project.pbxproj";
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PBXProject xcodeProject = new PBXProject();
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xcodeProject.ReadFromFile(xcodeProjectPath);
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#if UNITY_2019_3_OR_NEWER
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string xcodeTarget = xcodeProject.GetUnityMainTargetGuid();
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#else
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string xcodeTarget = xcodeProject.TargetGuidByName("Unity-iPhone");
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#endif
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HandlePlistIosChanges(projectPath);
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if (AdjustSettings.iOSUniversalLinksDomains.Length > 0)
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{
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AddUniversalLinkDomains(xcodeProject, xcodeProjectPath, xcodeTarget);
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}
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// If enabled by the user, Adjust SDK will try to add following frameworks to your project:
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// - AdSupport.framework (needed for access to IDFA value)
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// - AdServices.framework (needed in case you are running ASA campaigns)
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// - StoreKit.framework (needed for communication with SKAdNetwork framework)
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// - AppTrackingTransparency.framework (needed for information about user's consent to be tracked)
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// In case you don't need any of these, feel free to remove them from your app.
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if (AdjustSettings.iOSFrameworkAdSupport)
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{
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Debug.Log("[Adjust]: Adding AdSupport.framework to Xcode project.");
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xcodeProject.AddFrameworkToProject(xcodeTarget, "AdSupport.framework", true);
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Debug.Log("[Adjust]: AdSupport.framework added successfully.");
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}
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else
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{
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Debug.Log("[Adjust]: Skipping AdSupport.framework linking.");
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}
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if (AdjustSettings.iOSFrameworkAdServices)
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{
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Debug.Log("[Adjust]: Adding AdServices.framework to Xcode project.");
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xcodeProject.AddFrameworkToProject(xcodeTarget, "AdServices.framework", true);
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Debug.Log("[Adjust]: AdServices.framework added successfully.");
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}
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else
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{
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Debug.Log("[Adjust]: Skipping AdServices.framework linking.");
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}
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if (AdjustSettings.iOSFrameworkStoreKit)
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{
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Debug.Log("[Adjust]: Adding StoreKit.framework to Xcode project.");
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xcodeProject.AddFrameworkToProject(xcodeTarget, "StoreKit.framework", true);
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Debug.Log("[Adjust]: StoreKit.framework added successfully.");
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}
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else
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{
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Debug.Log("[Adjust]: Skipping StoreKit.framework linking.");
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}
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if (AdjustSettings.iOSFrameworkAppTrackingTransparency)
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{
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Debug.Log("[Adjust]: Adding AppTrackingTransparency.framework to Xcode project.");
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xcodeProject.AddFrameworkToProject(xcodeTarget, "AppTrackingTransparency.framework", true);
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Debug.Log("[Adjust]: AppTrackingTransparency.framework added successfully.");
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}
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else
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{
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Debug.Log("[Adjust]: Skipping AppTrackingTransparency.framework linking.");
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}
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// The Adjust SDK needs to have Obj-C exceptions enabled.
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// GCC_ENABLE_OBJC_EXCEPTIONS=YES
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string xcodeTargetUnityFramework = xcodeProject.TargetGuidByName("UnityFramework");
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Debug.Log("[Adjust]: Enabling Obj-C exceptions by setting GCC_ENABLE_OBJC_EXCEPTIONS value to YES.");
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xcodeProject.AddBuildProperty(xcodeTarget, "GCC_ENABLE_OBJC_EXCEPTIONS", "YES");
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Debug.Log("[Adjust]: Obj-C exceptions enabled successfully.");
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if (!string.IsNullOrEmpty(xcodeTargetUnityFramework))
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{
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Debug.Log("[Adjust]: Enabling Obj-C exceptions by setting GCC_ENABLE_OBJC_EXCEPTIONS value to YES.");
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xcodeProject.AddBuildProperty(xcodeTargetUnityFramework, "GCC_ENABLE_OBJC_EXCEPTIONS", "YES");
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Debug.Log("[Adjust]: Obj-C exceptions enabled successfully.");
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}
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// potential AdjustSigSdk.xcframework embedding
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Debug.Log("[Adjust]: Checking whether AdjustSigSdk.xcframework needs to be embedded or not...");
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EmbedAdjustSignatureIfNeeded(projectPath, xcodeProject, xcodeTarget);
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// Save the changes to Xcode project file.
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xcodeProject.WriteToFile(xcodeProjectPath);
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#endif
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}
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}
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#if UNITY_IOS
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// dynamic xcframework embedding logic adjusted and taken from:
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// https://github.com/AppLovin/AppLovin-MAX-Unity-Plugin/blob/master/DemoApp/Assets/MaxSdk/Scripts/IntegrationManager/Editor/AppLovinPostProcessiOS.cs
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private static void EmbedAdjustSignatureIfNeeded(string buildPath, PBXProject project, string targetGuid)
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{
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var podsDirectory = Path.Combine(buildPath, "Pods");
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if (!Directory.Exists(podsDirectory) || !ShouldEmbedDynamicLibraries(buildPath))
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{
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Debug.Log("[Adjust]: No need to embed AdjustSigSdk.xcframework.");
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return;
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}
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var dynamicLibraryPathToEmbed = GetAdjustSignaturePathToEmbed(podsDirectory, buildPath);
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if (dynamicLibraryPathToEmbed == null) {
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return;
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}
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Debug.Log("[Adjust]: It needs to be embedded. Starting the embedding process...");
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#if UNITY_2019_3_OR_NEWER
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var fileGuid = project.AddFile(dynamicLibraryPathToEmbed, dynamicLibraryPathToEmbed);
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project.AddFileToEmbedFrameworks(targetGuid, fileGuid);
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#else
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string runpathSearchPaths;
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runpathSearchPaths = project.GetBuildPropertyForAnyConfig(targetGuid, "LD_RUNPATH_SEARCH_PATHS");
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runpathSearchPaths += string.IsNullOrEmpty(runpathSearchPaths) ? "" : " ";
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// check if runtime search paths already contains the required search paths for dynamic libraries
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if (runpathSearchPaths.Contains("@executable_path/Frameworks")) {
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return;
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}
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runpathSearchPaths += "@executable_path/Frameworks";
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project.SetBuildProperty(targetGuid, "LD_RUNPATH_SEARCH_PATHS", runpathSearchPaths);
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#endif
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Debug.Log("[Adjust]: Embedding process completed.");
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}
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private static bool ShouldEmbedDynamicLibraries(string buildPath)
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{
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var podfilePath = Path.Combine(buildPath, "Podfile");
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if (!File.Exists(podfilePath)) {
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return false;
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}
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// if the Podfile doesn't have a `Unity-iPhone` target, we should embed the dynamic libraries
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var lines = File.ReadAllLines(podfilePath);
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var containsUnityIphoneTarget = lines.Any(line => line.Contains(TargetUnityIphonePodfileLine));
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if (!containsUnityIphoneTarget) {
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return true;
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}
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// if the Podfile does not have a `use_frameworks! :linkage => static` line, we should not embed the dynamic libraries
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var useFrameworksStaticLineIndex = Array.FindIndex(lines, line => line.Contains(UseFrameworksStaticPodfileLine));
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if (useFrameworksStaticLineIndex == -1) {
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return false;
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}
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// if more than one of the `use_frameworks!` lines are present, CocoaPods will use the last one
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var useFrameworksLineIndex = Array.FindIndex(lines, line => line.Trim() == UseFrameworksPodfileLine); // check for exact line to avoid matching `use_frameworks! :linkage => static/dynamic`
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var useFrameworksDynamicLineIndex = Array.FindIndex(lines, line => line.Contains(UseFrameworksDynamicPodfileLine));
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// check if `use_frameworks! :linkage => :static` is the last line of the three
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// if it is, we should embed the dynamic libraries
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return useFrameworksLineIndex < useFrameworksStaticLineIndex && useFrameworksDynamicLineIndex < useFrameworksStaticLineIndex;
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}
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private static string GetAdjustSignaturePathToEmbed(string podsDirectory, string buildPath)
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{
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var adjustSignatureFrameworkToEmbed = "AdjustSigSdk.xcframework";
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// both .framework and .xcframework are directories, not files
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var directories = Directory.GetDirectories(podsDirectory, adjustSignatureFrameworkToEmbed, SearchOption.AllDirectories);
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if (directories.Length <= 0) {
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return null;
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}
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var dynamicLibraryAbsolutePath = directories[0];
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var relativePath = GetDynamicLibraryRelativePath(dynamicLibraryAbsolutePath);
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return relativePath;
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}
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private static string GetDynamicLibraryRelativePath(string dynamicLibraryAbsolutePath)
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{
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var index = dynamicLibraryAbsolutePath.LastIndexOf("Pods", StringComparison.Ordinal);
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return dynamicLibraryAbsolutePath.Substring(index);
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}
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private static void HandlePlistIosChanges(string projectPath)
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{
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const string UserTrackingUsageDescriptionKey = "NSUserTrackingUsageDescription";
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// Check if needs to do any info plist change.
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bool hasUserTrackingDescription =
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!string.IsNullOrEmpty(AdjustSettings.iOSUserTrackingUsageDescription);
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bool hasUrlSchemesDeepLinksEnabled = AdjustSettings.iOSUrlSchemes.Length > 0;
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if (!hasUserTrackingDescription && !hasUrlSchemesDeepLinksEnabled)
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{
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return;
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}
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// Get and read info plist.
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var plistPath = Path.Combine(projectPath, "Info.plist");
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var plist = new PlistDocument();
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plist.ReadFromFile(plistPath);
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var plistRoot = plist.root;
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// Do the info plist changes.
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if (hasUserTrackingDescription)
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{
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if (plistRoot[UserTrackingUsageDescriptionKey] != null)
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{
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Debug.Log("[Adjust]: Overwritting User Tracking Usage Description.");
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}
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plistRoot.SetString(UserTrackingUsageDescriptionKey,
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AdjustSettings.iOSUserTrackingUsageDescription);
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}
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if (hasUrlSchemesDeepLinksEnabled)
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{
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AddUrlSchemesIOS(plistRoot, AdjustSettings.iOSUrlIdentifier, AdjustSettings.iOSUrlSchemes);
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}
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// Write any info plist change.
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File.WriteAllText(plistPath, plist.WriteToString());
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}
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private static void AddUrlSchemesIOS(PlistElementDict plistRoot, string urlIdentifier, string[] urlSchemes)
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{
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// Set Array for futher deeplink values.
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var urlTypesArray = CreatePlistElementArray(plistRoot, "CFBundleURLTypes");
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// Array will contain just one deeplink dictionary
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var urlSchemesItems = CreatePlistElementDict(urlTypesArray);
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urlSchemesItems.SetString("CFBundleURLName", urlIdentifier);
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var urlSchemesArray = CreatePlistElementArray(urlSchemesItems, "CFBundleURLSchemes");
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// Delete old deferred deeplinks URIs
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Debug.Log("[Adjust]: Removing deeplinks that already exist in the array to avoid duplicates.");
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foreach (var link in urlSchemes)
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{
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urlSchemesArray.values.RemoveAll(
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element => element != null && element.AsString().Equals(link));
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}
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Debug.Log("[Adjust]: Adding new deep links.");
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foreach (var link in urlSchemes.Distinct())
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{
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urlSchemesArray.AddString(link);
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}
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}
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private static PlistElementArray CreatePlistElementArray(PlistElementDict root, string key)
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{
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if (!root.values.ContainsKey(key))
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{
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Debug.Log(string.Format("[Adjust]: {0} not found in Info.plist. Creating a new one.", key));
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return root.CreateArray(key);
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}
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var result = root.values[key].AsArray();
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return result != null ? result : root.CreateArray(key);
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}
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private static PlistElementDict CreatePlistElementDict(PlistElementArray rootArray)
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{
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if (rootArray.values.Count == 0)
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{
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Debug.Log("[Adjust]: Deeplinks array doesn't contain dictionary for deeplinks. Creating a new one.");
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return rootArray.AddDict();
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}
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var urlSchemesItems = rootArray.values[0].AsDict();
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Debug.Log("[Adjust]: Reading deeplinks array");
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if (urlSchemesItems == null)
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{
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Debug.Log("[Adjust]: Deeplinks array doesn't contain dictionary for deeplinks. Creating a new one.");
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urlSchemesItems = rootArray.AddDict();
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}
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return urlSchemesItems;
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}
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private static void AddUniversalLinkDomains(PBXProject project, string xCodeProjectPath, string xCodeTarget)
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{
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string entitlementsFileName = project.GetBuildPropertyForAnyConfig(xCodeTarget, "CODE_SIGN_ENTITLEMENTS");
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if (entitlementsFileName == null)
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{
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entitlementsFileName = "Unity-iPhone.entitlements";
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}
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Debug.Log("[Adjust]: Adding associated domains to entitlements file.");
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#if UNITY_2019_3_OR_NEWER
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var projectCapabilityManager = new ProjectCapabilityManager(xCodeProjectPath, entitlementsFileName, null, project.GetUnityMainTargetGuid());
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#else
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var projectCapabilityManager = new ProjectCapabilityManager(xCodeProjectPath, entitlementsFileName, PBXProject.GetUnityTargetName());
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#endif
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var uniqueDomains = AdjustSettings.iOSUniversalLinksDomains.Distinct().ToArray();
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const string applinksPrefix = "applinks:";
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for (int i = 0; i < uniqueDomains.Length; i++)
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{
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if (!uniqueDomains[i].StartsWith(applinksPrefix))
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{
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uniqueDomains[i] = applinksPrefix + uniqueDomains[i];
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}
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}
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projectCapabilityManager.AddAssociatedDomains(uniqueDomains);
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projectCapabilityManager.WriteToFile();
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Debug.Log("[Adjust]: Enabling Associated Domains capability with created entitlements file.");
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project.AddCapability(xCodeTarget, PBXCapabilityType.AssociatedDomains, entitlementsFileName);
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}
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#endif
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}
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} |